Implementation pitfalls
  
    - Different ways to express similar things
      
	- scalar values
	  
	    - time-based (Simulink)
 
	    - event-based (SimEvents)
 
	    - physical-valued (Simscape)
 
	  
	 
	- events
	  
	    - sample time hit
 
	    - rapid value change ("edge")
 
	    - trigger signal
 
	    - function call
 
	  
	 
	- has to be fixed for layer interface
 
      
     
    - Physical modeling
      
	- needs many signal converters and reference points
 
	- clutter model → destroy simple structure
 
	
	- remedy: hide them in subsystems